Joy Mech Fight is a fighting game on NES made by a small team who gathered together at a seminar. Nintendo simply went on to publish it and featured the main character as an assist trophy in Super Smash Bros. Ultimate. It is a technical marvel with some creative ways to work around the system’s limitations. Also notable is that it is one of the earliest instances of unlocking content. As simple as the game is, no game is without flaws. By fighting game standards flaws were aplenty that both added to and hurt the game. SP is a ROM hack meant to help improve the game by fixing such issues as well as improving character balance. Many new features were also added, and the purpose of this article is not only to generate interest but to give everyone a chance to contribute with a new feature now being worked on.
Eyeshield 21 Where To Watch
- For Eyeshield 21: Portable Edition on the PSP, a GameFAQs message board topic titled 'English patch?'
- Eyeshield 21 - Max Devil Power! Game is available to play online and download for free only at Romsget. Eyeshield 21 - Max Devil Power! ROM for Nintendo DS download requires a emulator to play the game offline. Eyeshield 21 - Max Devil Power! Is English (USA) varient and is the best copy available online.
Extra colors to fight with is a rather big undertaking. Adding eight palettes for a whopping 36 characters makes for close to 300 that need to be made! Most fighting games at the time with only two palettes simply used the default color and the secondary color only appeared in mirror matches, but this game does something rare and locks each player as specific colors. Most of the time this inflexibility was done to save space for other data. However, the programmer of JMFSP understands that players like being able to choose a color to better represent themselves.
Notes for last tested DSP build (2020/04/21)Game makes GBAR2 crash right after logos. Use this build on github (2020/03/28) 84ffca which has sound issues like the other games developed by Fullfat used to have. Vinesauce’s Vinny plays Ripened Tingle’s Balloon Trip of Love – If you watch only one Tingle playthrough, make it this one. He does the voices. SpaceHamster seems slightly confused by the events in the game, but delivers a very concise overview of the plot and mechanics of the game. Phase9Alex plays the game and pretty much live.
The developers thankfully already laid the groundwork to make this feature easy to add in as confirming a character requires two presses of the A button. Taking advantage of this was already demonstrated with alternate versions of the page 1 fighters. The programmer has a few rules as far as submissions go. Mainly, provide hex values for both the normal palette and the flashing palette if applicable as well as possibly an image. No more than eight extra palettes will be added for each character. He gets to decides which palettes stay if more than eight are submitted.
No hacking skills are required to help out with this. If interested, feel free to drop a comment here, reply to the thread, or join the Discord server.
Forum Link: http://www.romhacking.net/forum/index.php?topic=32640.0
Discord Link: https://discord.gg/GQ3PcFav7a
Joy Mech Fight is a fighting game on NES made by a small team who gathered together at a seminar. Nintendo simply went on to publish it and featured the main character as an assist trophy in Super Smash Bros. Ultimate. It is a technical marvel with some creative ways to work around the system’s limitations. Also notable is that it is one of the earliest instances of unlocking content. As simple as the game is, no game is without flaws. By fighting game standards flaws were aplenty that both added to and hurt the game. SP is a ROM hack meant to help improve the game by fixing such issues as well as improving character balance. Many new features were also added, and the purpose of this article is not only to generate interest but to give everyone a chance to contribute with a new feature now being worked on.
Extra colors to fight with is a rather big undertaking. Adding eight palettes for a whopping 36 characters makes for close to 300 that need to be made! Most fighting games at the time with only two palettes simply used the default color and the secondary color only appeared in mirror matches, but this game does something rare and locks each player as specific colors. Most of the time this inflexibility was done to save space for other data. However, the programmer of JMFSP understands that players like being able to choose a color to better represent themselves.
The developers thankfully already laid the groundwork to make this feature easy to add in as confirming a character requires two presses of the A button. Taking advantage of this was already demonstrated with alternate versions of the page 1 fighters. The programmer has a few rules as far as submissions go. Mainly, provide hex values for both the normal palette and the flashing palette if applicable as well as possibly an image. No more than eight extra palettes will be added for each character. He gets to decides which palettes stay if more than eight are submitted.
No hacking skills are required to help out with this. If interested, feel free to drop a comment here, reply to the thread, or join the Discord server.
Eyeshield 21 Ds English Patch Chart
Forum Link: http://www.romhacking.net/forum/index.php?topic=32640.0
Eyeshield 21 Ds English Patch Notes
Discord Link: https://discord.gg/GQ3PcFav7a